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Lag time/ cycle time

A deterministic transmission time (lag) preferably with a low jitter is required for real-time communication (motion control applications <1 μs). Processing times can be reduced by removing network infrastructure components (switches, hubs) and by processing telegrams through network devices by the network users during the cycle. Cycle times of well under 1 ms can be achieved with more efficient protocols and a faster processing time for telegrams at individual network nodes.